Saturday, 21 February 2015

Testing Materials and Geoff Production

My character Geoff wears a tweed blazer, which I wanted to be a prominent feature within this GIF.

Practical Skills

Testing out different patterns of tweed/tartan using hand rendered tools:



I thought it may be more interesting/look more realistic if I were to scan in some tangible pieces of material; luckily my flat mate's wardrobe is full of tartan!



After scanning each piece of clothing in, I selected the appropriate areas using the magic wand tool, and pasted into the selected area.




Trying a number of possible patterns for Geoff's tweed blazer; the green suited the most.







Difficulties

I couldn't get the hang of getting the layers in the correct order with displaying the textures in the right places, eventually I figured out that I needed to select each layer with the appropriate frame and paste into accordingly, as opposed to duplicating all of the layers giving the illusion that the shoulders weren't moving.



Also when adding colour to Geoff's face, I accidentally pressed the 'Q' quick selection tool which didn't allow me to apply colours on certain layers. This was quickly amended by selecting the background  and applying the 'Q' button and the eraser tool.

Applying Colour 


Drawing over the hair to make it look less sketchy, and improve the texture.





The Final Geoff GIF:

I'm glad that I have used different textures within this GIF, making it less flat and more interesting. I am pleased with the way that the story comes across; I have tried really hard to emphasise the facial expressions, although this took more frames than predicted therefore more time.




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